Combat Salvaging
Combat Salvaging is a Military focus research that turns every surviving ship in a combat fleet into a limited debris-recovery crew.
Effects
Each level lets your surviving ships automatically recover 1% of the debris created by that combat.
| Effect | Per Level |
|---|---|
| Fresh combat debris recovered | +1% |
| Eligible ships | Any surviving ship type |
| Limit | Remaining fleet cargo space |
The recovery happens before the fleet returns home. It only applies to newly-created debris from that combat; older debris already at the same coordinates is left for normal Harvest missions.
Cost & Requirements
| Resource | Base Cost |
|---|---|
| Metal | 160,000 |
| Crystal | 120,000 |
| Deuterium | 80,000 |
Cost factor: 2x per level.
| Requirement | Level |
|---|---|
| Research Lab | 8 |
| Weapon Technology | 6 |
Focus Availability
Combat Salvaging is the Military focus replacement for Graviton Technology in the Military research tree. Graviton Technology still exists for Deathstar progression in focus trees where it is available.