Cruiser
The Cruiser is an anti-fighter specialist with rapidfire against Light Fighters.
Statistics
| Property |
Value |
| Structural Integrity |
60,000 |
| Shield Strength |
100 |
| Attack Power |
900 |
| Cargo Capacity |
1,750 |
| Base Speed |
18,000 |
| Fuel Consumption |
450 |
| Drive |
Impulse |
Cost
| Resource |
Amount |
| Metal |
45,000 |
| Crystal |
15,000 |
| Deuterium |
5,000 |
Requirements
| Requirement |
Level |
| Shipyard |
5 |
Rapidfire
Cruiser Has Rapidfire Against
| Target |
Rapidfire |
| Light Fighter |
20 |
| Espionage Probe |
75 |
| Solar Satellite |
50 |
| Rocket Launcher |
30 |
Ships With Rapidfire Against Cruiser
| Attacker |
Rapidfire |
| Battlecruiser |
25 |
| Deathstar |
75 |
Strategy
Military-focus players get extra Cruiser weapon strength from Missile
Technology: +5% of base attack per level. This stacks with normal Weapon
Technology and Laser Technology bonuses.
Strengths
- Excellent vs Light Fighters
- Good speed
- Decent cargo for raiding
- Balanced stats
Weaknesses
- Vulnerable to Battlecruisers
- Moderate durability
- Mid-tier in late game
Use Cases
- Anti-fighter: Counter Light Fighter swarms
- Raiding: Good speed/cargo balance
- Fleet backbone: Solid mid-game choice
- Defense clearing: Rapidfire vs Rocket Launchers
Fleet Composition
Cruisers excel when:
- Facing Light Fighter-heavy enemies
- As mid-game primary combat ship
- Combined with heavier ships for balance
Combat Tips
- Use against fighter-heavy opponents
- Avoid Battlecruiser-heavy fleets
- Good raiding ship due to speed/cargo
- Effective vs early defenses
Related Ships