Reaper
The Reaper is the Intelligence salvage ship unlocked by Recycler Upgrades. Once unlocked, the shipyard builds Reapers instead of new Recyclers.
Statistics
| Property | Value |
|---|---|
| Structural Integrity | 50,000 |
| Shield Strength | 50 + 25 per Recycler Upgrades level |
| Attack Power | 10 + 50 per Recycler Upgrades level |
| Cargo Capacity | 50,000 |
| Base Speed | 10,000 + 10% per Recycler Upgrades level |
| Fuel Consumption | 300 |
| Drive | Combustion (upgrades available) |
Cargo capacity shown is the base value; Frontier Logistics adds +5% cargo capacity per level to this ship.
Normal combat research bonuses apply after the Recycler Upgrades base stat bonus is calculated. The Recycler Upgrades speed bonus stacks with normal drive research.
Cost
| Resource | Amount |
|---|---|
| Metal | 25,000 |
| Crystal | 15,000 |
| Deuterium | 5,000 |
Requirements
| Requirement | Level |
|---|---|
| Shipyard | 4 |
| Recycler Upgrades | 1 |
Harvest Missions
Reapers can launch Harvest missions and collect debris fields exactly like Recyclers. Existing Recyclers still work after the upgrade, and fleets may mix both ship types.
Laser Technology bonuses apply to debris collected by Reapers on Harvest missions.
Combat Salvage
Surviving Reapers on Attack and ACS Attack missions automatically collect up to 2% of fresh combat debris per Recycler Upgrades level before returning home, limited by remaining cargo space. They only collect debris created by that combat. Older debris already at the same location remains for normal Harvest missions.
Reapers do not automatically collect combat debris at Recycler Upgrades level 0.
Rapidfire
Reaper Has Rapidfire Against
| Target | Rapidfire |
|---|---|
| Espionage Probe | 5 |
| Solar Satellite | 5 |
Drive Upgrades
| Technology Level | Drive |
|---|---|
| Combustion 6+ | Combustion |
| Impulse 15+ | Impulse |
| Hyperspace 13+ | Hyperspace |
Recycler Upgrades add another +10% Reaper speed per level on top of the active drive bonuses.